Programming Assignments

Programming Assignments

  • We have a collection of programming assignments
  • This list is just for your reference
  • NOT ALL WILL BE ASSIGNED EACH YEAR!
  • They have a twofold purpose
    • Give students a programming challenge based on what they’ve learned so far
    • Present a sequence of problems which would have to be solved for Campus Rover
    • Each assignment builds on the one before it
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PA: Out and back with variationsRobot drives out and returns to its starting position.
PA: Teach a robot to dance!A more advanced variant of the teleop utility
PA: Wall FollowerRobot looks for nearest wall follows it
PA: Double Follow with tf2Extend the tf2 demo with more than just two turtles
PA: Line FollowerRobot looks for line on the floor and follows it
PA: Race TrackRobot starts on a race track and completes a lap
PA: Fiducial FollowRobot follows a path laid out by fiducials
PA: Maze RunnerRobot finds its way out of a maze